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API > API/Plugins > API/Plugins/MeshPartition
| Name | FPerBuildVariantDataLayers |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartition/Public/MeshPartitionDataLayerContainer.h |
| Include Path | #include "MeshPartitionDataLayerContainer.h" |
Syntax
USTRUCT ()
struct FPerBuildVariantDataLayers
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Layers | TMap< FName, TObjectPtr< UDataLayerAsset > > | Build variant name to data layer. | MeshPartitionDataLayerContainer.h |
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