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API > API/Plugins > API/Plugins/MeshPartition
| Name | FCommonBuildVariant |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartition/Public/MeshPartitionDefinition.h |
| Include Path | #include "MeshPartitionDefinition.h" |
Syntax
USTRUCT ()
struct FCommonBuildVariant
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaxSectionComplexity | double | MeshPartitionDefinition.h |
|
|
| TransformerPipeline | TObjectPtr< MeshPartition::UTransformerPipeline > | MeshPartitionDefinition.h |
|
Functions
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GatherDependencies
(
MeshPartition::IDependencyInterface& InDependencies |
MeshPartitionDefinition.h |