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API > API/Plugins > API/Plugins/MeshPartition
| Name | FChannelMap |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartition/Public/MeshPartitionChannel.h |
| Include Path | #include "MeshPartitionChannel.h" |
Syntax
USTRUCT (MinimalAPI)
struct FChannelMap
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ChannelDescs | TArray< MeshPartition::FChannelDesc > | MeshPartitionChannel.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 FindChannel
(
FName InChannelName |
MeshPartitionChannel.h | ||
TArrayView< const MeshPartition::FChannelDesc > GetChannelDescs() |
MeshPartitionChannel.h | ||
| MeshPartitionChannel.h | |||
int32 GetNumChannels() |
MeshPartitionChannel.h |