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float |
AngleThreshold |
The Region affected by the current operation will be bounded by edge angles larger than this threshold |
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bool |
bNormalSeams |
The Region affected by the current operation will be bounded by Hard Normal edges/seams |
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bool |
bShowHitColor |
Display the Color under the cursor |
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bool |
bUVSeams |
The Region affected by the current operation will be bounded by UV borders/seams |
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EMeshVertexPaintInteractionType |
CurrentSubToolType |
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 |
|
EditCondition |
|
 |
|
EditConditionHides |
Area Mode specifies the shape of the brush and which triangles will be included relative to the cursor |
 |
EMeshVertexPaintMaterialMode |
MaterialMode |
Specify which Materials should be used to render the Mesh |
 |
int |
MinTriVertCount |
Number of vertices in a triangle the Lasso must hit to be counted as "inside" |
 |
EMeshVertexPaintVisibilityType |
VisibilityFilter |
Control which triangles can be affected by the current operation based on visibility. |