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API > API/Plugins > API/Plugins/MeshModelingToolsExp
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/MeshVertexSculptTool.h |
| Include | #include "MeshVertexSculptTool.h" |
Syntax
enum EMeshVertexSculptBrushType
&123;
Move,
PullKelvin,
PullSharpKelvin,
Smooth,
SmoothFill,
Offset,
SculptView,
SculptMax,
Inflate,
ScaleKelvin,
Pinch,
TwistKelvin,
Flatten,
Plane,
PlaneViewAligned,
FixedPlane,
LastValue,
&125;
Values
| Name | Description |
|---|---|
| Move | Move vertices parallel to the view plane |
| PullKelvin | Grab Brush, fall-off alters the influence of the grab |
| PullSharpKelvin | Grab Brush that may generate cusps, fall-off alters the influence of the grab |
| Smooth | Smooth mesh vertices |
| SmoothFill | Smooth mesh vertices but only in direction of normal (Ctrl to invert) |
| Offset | Displace vertices along the average surface normal (Ctrl to invert) |
| SculptView | Displace vertices towards the camera viewpoint (Ctrl to invert) |
| SculptMax | Displaces vertices along the average surface normal to a maximum height based on the brush size (Ctrl to invert) |
| Inflate | Displace vertices along their vertex normals |
| ScaleKelvin | Scale Brush will inflate or pinch radially from the center of the brush |
| Pinch | Move vertices towards the center of the brush (Ctrl to push away) |
| TwistKelvin | Twist Brush moves vertices in the plane perpendicular to the local mesh normal |
| Flatten | Move vertices towards the average plane of the brush stamp region |
| Plane | Move vertices towards a plane defined by the initial brush position |
| PlaneViewAligned | Move vertices towards a view-facing plane defined at the initial brush position |
| FixedPlane | Move vertices towards a fixed plane in world space, positioned with a 3D gizmo |
| LastValue |
Remarks
Mesh Sculpting Brush Types