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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp
Editor tool to paint a vertex attribute as vertex colors
| Name | UMeshAttributePaintToolV2 |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/MeshAttributePaintToolV2.h |
| Include Path | #include "MeshAttributePaintToolV2.h" |
Syntax
UCLASS (MinimalAPI)
class UMeshAttributePaintToolV2 : public UMeshVertexAttributePaintToolBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveTool → USingleSelectionTool → UMeshSurfacePointTool → UMeshSculptToolBase → UMeshVertexAttributePaintToolBase → UMeshAttributePaintToolV2
Implements Interfaces
- IClickDragBehaviorTarget
- IModifierToggleBehaviorTarget
- IHoverBehaviorTarget
- IInputBehaviorSource
- IInteractiveToolCameraFocusAPI
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AttribProps | TObjectPtr< UMeshAttributePaintToolV2Properties > | MeshAttributePaintToolV2.h | ||
| SelectedAttributeWatcher | TValueWatcher< int32 > | MeshAttributePaintToolV2.h |