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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp
| Name | UISMEditorToolExtractPropertySet |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/ISMEditorTool.h |
| Include Path | #include "ISMEditorTool.h" |
Syntax
UCLASS (MinimalAPI)
class UISMEditorToolExtractPropertySet : public UISMEditorToolActionPropertySetBase
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UISMEditorToolActionPropertySetBase → UISMEditorToolExtractPropertySet
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UISMEditorToolActionPropertySetBase → UISMEditorToolExtractPropertySet
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActorName | FString | Name to use when duplicating or extracting to a new actor. | ISMEditorTool.h |
|
| bCreateHISMs | bool | When true, the components created when extracting to a new actor are HISM's instead of ISM's. | ISMEditorTool.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DuplicateToNew() |
Duplicate the selected instances into a new actor. | ISMEditorTool.h |
|
void ExtractToNew() |
Duplicate the selected instances into a new actor and delete them from the current actor(s). | ISMEditorTool.h |
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