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Selects how a transaction's stamps commit: GatedByMaxFalloff — each vertex gets at most one stamp's effect (max-falloff wins). Reads from the pre-transaction snapshot. Accumulate — stamps compound
| Name | UE::MeshVertexAttributePaintToolBase::Private::EStampAccumulatorMode |
| Type | enum |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/MeshVertexAttributePaintToolBase.h |
| Include Path | #include "MeshVertexAttributePaintToolBase.h" |
Syntax
namespace UE
{
namespace MeshVertexAttributePaintToolBase
{
namespace Private
{
enum EStampAccumulatorMode
{
GatedByMaxFalloff,
Accumulate,
}
}
}
}
Values
| Name | Remarks |
|---|---|
| GatedByMaxFalloff | |
| Accumulate |