| AngleThreshold |
float |
The Region affected by the current operation will be bounded by edge angles larger than this threshold |
MeshVertexAttributePaintToolBase.h |
- EditAnywhere
- Category=Filters
- Meta=(UIMin="0.0", ClampMin="0.0", UIMax="180.0", ClampMax="180.0")
|
| AttributeValue |
float |
Value to paint on the mesh (dependent on the BrushMode) |
MeshVertexAttributePaintToolBase.h |
|
| bNormalSeams |
bool |
The Region affected by the current operation will be bounded by Hard Normal edges/seams |
MeshVertexAttributePaintToolBase.h |
- EditAnywhere
- Category=Filters
|
| BrushAreaMode |
EMeshVertexPaintBrushAreaType |
Area Mode specifies the shape of the brush and which triangles will be included relative to the cursor |
MeshVertexAttributePaintToolBase.h |
- EditAnywhere
- Category=Filters
- Meta=(DisplayName="Brush Area Mode")
|
| BrushMode |
EMeshVertexAttributePaintToolEditOperation |
|
MeshVertexAttributePaintToolBase.h |
|
| bUVSeams |
bool |
The Region affected by the current operation will be bounded by UV borders/seams |
MeshVertexAttributePaintToolBase.h |
- EditAnywhere
- Category=Filters
|
| ValueAtBrush |
double |
The weight value at the brush indicator |
MeshVertexAttributePaintToolBase.h |
- VisibleAnywhere
- Transient
- Category=Query
- Meta=(NoResetToDefault)
|
| ValueQueryType |
EMeshVertexAttributePaintToolValueQueryType |
Method used for querying the value at brush |
MeshVertexAttributePaintToolBase.h |
- EditAnywhere
- Category=Filters
|
| VisibilityFilter |
EMeshVertexAttributePaintToolVisibilityType |
Control which triangles can be affected by the current operation based on visibility. |
MeshVertexAttributePaintToolBase.h |
- EditAnywhere
- Category=Filters
|