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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnly
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
SimplifyMeshTool.h |
|
USkeletonEditingTool::EBoneSelectionMode & operator|=
(
USkeletonEditingTool::EBoneSelectionMode& Lhs,
USkeletonEditingTool::EBoneSelectionMode Rhs
)
|
|
SkeletalMesh/SkeletonEditingTool.h |
|
operator|=(EApplyWeightMapToSimplifyMeasure &, EApplyWeightMapToSimplifyMeasure)
| |
|
| Name |
operator|= |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/SimplifyMeshTool.h |
| Include Path |
#include "SimplifyMeshTool.h" |
EApplyWeightMapToSimplifyMeasure & operator|=
(
EApplyWeightMapToSimplifyMeasure & Lhs,
EApplyWeightMapToSimplifyMeasure Rhs
)
| |
|
| Name |
operator|= |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/SkeletalMesh/SkeletonEditingTool.h |
| Include Path |
#include "SkeletalMesh/SkeletonEditingTool.h" |
USkeletonEditingTool::EBoneSelectionMode & operator|=
(
USkeletonEditingTool::EBoneSelectionMode & Lhs,
USkeletonEditingTool::EBoneSelectionMode Rhs
)