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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnly > API/Plugins/MeshModelingToolsEditorOnly/USkinWeightsPaintTool
Description
Returns default isolation triangles from the editor context (empty if none). Stable for the tool's lifetime — the mode saves/restores isolation around tool activation.
| Name | GetDefaultIsolationTriangles |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/SkeletalMesh/SkinWeightsPaintTool.h |
| Include Path | #include "SkeletalMesh/SkinWeightsPaintTool.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Private/SkeletalMesh/SkinWeightsPaintTool.cpp |
const TArray < int32 > & GetDefaultIsolationTriangles() const