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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnly
Simple Mesh Simplifying Tool
| Name | USimplifyMeshTool |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/SimplifyMeshTool.h |
| Include Path | #include "SimplifyMeshTool.h" |
Syntax
UCLASS (MinimalAPI)
class USimplifyMeshTool :
public USingleSelectionMeshEditingTool ,
public UE::Geometry::IDynamicMeshOperatorFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveTool → USingleSelectionTool → USingleSelectionMeshEditingTool → USimplifyMeshTool
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MeshElementsDisplay | TObjectPtr< UMeshElementsVisualizer > | SimplifyMeshTool.h | ||
| MeshStatisticsProperties | TObjectPtr< UMeshStatisticsProperties > | SimplifyMeshTool.h | ||
| OriginalMesh | TSharedPtr< UE::Geometry::FDynamicMesh3, ESPMode::ThreadSafe > | Dynamic Mesh versions precomputed in Setup (rather than recomputed for every simplify op) | SimplifyMeshTool.h | |
| OriginalMeshDescription | TSharedPtr< FMeshDescription, ESPMode::ThreadSafe > | Cached mesh description version of the original mesh created (by conversion or copy) as needed | SimplifyMeshTool.h | |
| OriginalMeshSpatial | TSharedPtr< UE::Geometry::FDynamicMeshAABBTree3, ESPMode::ThreadSafe > | SimplifyMeshTool.h | ||
| Preview | TObjectPtr< UMeshOpPreviewWithBackgroundCompute > | SimplifyMeshTool.h | ||
| SimplifyProperties | TObjectPtr< USimplifyMeshToolProperties > | SimplifyMeshTool.h | ||
| WeightMapProperties | TObjectPtr< UMeshWeightChannelDensityProperties > | SimplifyMeshTool.h |