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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnly
| |
|
| Name |
UAttributeEditorModifyAttributeActions |
| Type |
class |
| Header File |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/AttributeEditorTool.h |
| Include Path |
#include "AttributeEditorTool.h" |
Syntax
UCLASS (MinimalAPI)
class UAttributeEditorModifyAttributeActions : public UAttributeEditorActionPropertySet
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Attribute |
FString |
|
AttributeEditorTool.h |
- EditAnywhere
- Category=ModifyAttribute
- Meta=(GetOptions=GetAttributeNamesFunc, NoResetToDefault)
|
| AttributeNamesList |
TArray< FString > |
|
AttributeEditorTool.h |
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Remove the selected Attribute Name from the mesh |
AttributeEditorTool.h |
- CallInEditor
- Category=ModifyAttribute
- Meta=(DisplayPriority=1)
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|
|
AttributeEditorTool.h |
|