Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnly
| Name | SReferenceSkeletonTree |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/SkeletalMesh/SReferenceSkeletonTree.h |
| Include Path | #include "SkeletalMesh/SReferenceSkeletonTree.h" |
Syntax
class SReferenceSkeletonTree :
public SCompoundWidget ,
public FEditorUndoClient
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SReferenceSkeletonTree
- FSlateControlledConstruction → SWidget → SCompoundWidget → SReferenceSkeletonTree
- FEditorUndoClient → SReferenceSkeletonTree
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
SReferenceSkeletonTree() |
SkeletalMesh/SReferenceSkeletonTree.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~SReferenceSkeletonTree() |
SkeletalMesh/SReferenceSkeletonTree.h |
Structs
| Name | Remarks |
|---|---|
| FArguments |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| SReferenceSkeletonTreeView | ReferenceSkeletonTreeLocals::SReferenceSkeletonTreeView | SkeletalMesh/SReferenceSkeletonTree.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActiveChange | TUniquePtr< ReferenceSkeletonTreeLocals::FSkeletonModifierChange > | SkeletalMesh/SReferenceSkeletonTree.h | ||
| AllElements | TArray< TSharedPtr< FBoneElement > > | SkeletalMesh/SReferenceSkeletonTree.h | ||
| bIsReadOnly | bool | SkeletalMesh/SReferenceSkeletonTree.h | ||
| CommandList | TSharedPtr< FUICommandList > | Commands. | SkeletalMesh/SReferenceSkeletonTree.h | |
| Delegates | FRefSkeletonTreeDelegates | SkeletalMesh/SReferenceSkeletonTree.h | ||
| Modifier | TWeakObjectPtr< USkeletonModifier > | The modifier that actually does modifications on the reference skeleton. | SkeletalMesh/SReferenceSkeletonTree.h | |
| Notifier | TSharedPtr< FReferenceSkeletonWidgetNotifier > | SkeletalMesh/SReferenceSkeletonTree.h | ||
| RootElements | TArray< TSharedPtr< FBoneElement > > | SkeletalMesh/SReferenceSkeletonTree.h | ||
| TextFilter | TSharedPtr< FTextFilterExpressionEvaluator > | Filter | SkeletalMesh/SReferenceSkeletonTree.h | |
| TreeView | TSharedPtr< SReferenceSkeletonTreeView > | Tree view. | SkeletalMesh/SReferenceSkeletonTree.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs |
Slate construction function. | SkeletalMesh/SReferenceSkeletonTree.h | |
TSharedPtr< ISkeletalMeshNotifier > GetNotifier() |
SkeletalMesh/SReferenceSkeletonTree.h | ||
| Selection. | SkeletalMesh/SReferenceSkeletonTree.h | ||
TArray< TSharedPtr< FBoneElement > > GetSelectedItems() |
SkeletalMesh/SReferenceSkeletonTree.h | ||
bool HasSelectedItems() |
SkeletalMesh/SReferenceSkeletonTree.h | ||
| SkeletalMesh/SReferenceSkeletonTree.h |
Public Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostRedo
(
bool bSuccess |
SkeletalMesh/SReferenceSkeletonTree.h | ||
virtual void PostUndo
(
bool bSuccess |
SkeletalMesh/SReferenceSkeletonTree.h |