Navigation
API > API/Plugins > API/Plugins/MeshModelingTools
Determine if/how we can build UProjectToTargetTool. It requires two selected mesh components.
| Name | UProjectToTargetToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/ProjectToTargetTool.h |
| Include Path | #include "ProjectToTargetTool.h" |
Syntax
UCLASS (MinimalAPI)
class UProjectToTargetToolBuilder : public UMultiSelectionMeshEditingToolBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UInteractiveToolWithToolTargetsBuilder → UMultiSelectionMeshEditingToolBuilder → UProjectToTargetToolBuilder