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API > API/Plugins > API/Plugins/MeshModelingTools
Tool Builder for Attribute Paint Tool Note: a new experimental version of this tool is UMeshAttributePaintToolV2
| Name | UMeshAttributePaintToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/MeshAttributePaintTool.h |
| Include Path | #include "MeshAttributePaintTool.h" |
Syntax
UCLASS (MinimalAPI)
class UMeshAttributePaintToolBuilder : public UMeshSurfacePointMeshEditingToolBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UInteractiveToolWithToolTargetsBuilder → UMeshSurfacePointToolBuilder → UMeshSurfacePointMeshEditingToolBuilder → UMeshAttributePaintToolBuilder
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ColorMapFactory | TUniqueFunction< TUniquePtr< FFloatAttributeColorMapper >()> | Optional color map customization | MeshAttributePaintTool.h |