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API > API/Plugins > API/Plugins/MediaProfile > API/Plugins/MediaProfile/UMediaProfilePlaybackManager
Arguments that control what happens when a media output is closed
| Name | FCloseOutputArgs |
| Type | struct |
| Header File | /Engine/Plugins/Media/MediaProfile/Source/MediaProfile/Public/Profile/MediaProfilePlaybackManager.h |
| Include Path | #include "Profile/MediaProfilePlaybackManager.h" |
Syntax
struct FCloseOutputArgs
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCloseOutputArgs() |
Profile/MediaProfilePlaybackManager.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDestroyCaptureObjects | bool | Indicates that the media capture and all related objects should be destroyed. | Profile/MediaProfilePlaybackManager.h | |
| Callback | FSimpleDelegate | Some capture implementations can take a few frames to completely stop. | Profile/MediaProfilePlaybackManager.h |