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API > API/Plugins > API/Plugins/MediaProfile
Public interface for MediaProfileModule
| Name | IMediaProfileModule |
| Type | class |
| Header File | /Engine/Plugins/Media/MediaProfile/Source/MediaProfile/Public/IMediaProfileModule.h |
| Include Path | #include "IMediaProfileModule.h" |
Syntax
class IMediaProfileModule : public IModuleInterface
Implements Interfaces
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| LegacyPackageName | const FName | Legacy package name (/Script/MediaFrameworkUtilities) for unmigrated media profile assets; add a class path built from this alongside the current class path in asset picker filters so unmigrated entries remain discoverable. | IMediaProfileModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CanCaptureWithLevelEditorViewportClients() |
Gets whether the engine has been loaded with the necessary components to allow media captures using a level editor viewport client | IMediaProfileModule.h | |
IMediaProfileManager & GetProfileManager() |
Gets the global media profile manager | IMediaProfileModule.h |