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API > API/Plugins > API/Plugins/MediaPlayerEditor > API/Plugins/MediaPlayerEditor/AssetTools > API/Plugins/MediaPlayerEditor/AssetTools/FMediaSourceActions
- IAssetTypeActions::OpenAssetEditor()
- FMediaSourceActions::OpenAssetEditor()
References
| Module | MediaPlayerEditor |
| Header | /Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Public/AssetTools/MediaSourceActions.h |
| Include | #include "AssetTools/MediaSourceActions.h" |
| Source | /Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaSourceActions.cpp |
virtual void OpenAssetEditor
(
const TArray < UObject * > & InObjects,
TSharedPtr< IToolkitHost > EditWithinLevelEditor
)
Remarks
Opens the asset editor for the specified objects. If EditWithinLevelEditor is valid, the world-centric editor will be used.