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This struct is used to expose Media Texture settings via Media Plate Component and is a mirror of some of the settings.
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| Name |
FMediaTextureResourceSettings |
| Type |
struct |
| Header File |
/Engine/Plugins/Media/MediaPlate/Source/MediaPlate/Public/MediaPlateComponent.h |
| Include Path |
#include "MediaPlateComponent.h" |
Syntax
USTRUCT ()
struct FMediaTextureResourceSettings
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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MediaPlateComponent.h |
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MediaPlateComponent.h |
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MediaPlateComponent.h |
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Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bEnableGenMips |
bool |
Enable mips generation |
MediaPlateComponent.h |
- EditAnywhere
- Category="MediaTexture"
- Meta=(DisplayName="Enable RealTime Mips")
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Functions
Public
Operators
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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MediaPlateComponent.h |
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MediaPlateComponent.h |
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Deprecated Variables
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| CurrentNumMips_DEPRECATED |
uint8 |
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MediaPlateComponent.h |
- Meta=(DeprecatedProperty, DeprecationMessage="Only 'Enable RealTime Mips' is needed now. When true, the full mip chain will be generated.")
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