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API > API/Plugins > API/Plugins/MediaIOCore > API/Plugins/MediaIOCore/UMediaCapture
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|
| Name |
FMediaCaptureSyncData |
| Type |
struct |
| Header File |
/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaCapture.h |
| Include Path |
#include "MediaCapture.h" |
Syntax
struct FMediaCaptureSyncData
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bIsBusy |
std::atomic< bool > |
Whether fence is currently waiting to be cleared |
MediaCapture.h |
|
| RHIFence |
FGPUFenceRHIRef |
We use a RHIFence to write to in a pass following the buffer conversion one. |
MediaCapture.h |
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