Navigation
API > API/Plugins > API/Plugins/MediaIOCore > API/Plugins/MediaIOCore/FMediaIOCoreTextureSampleBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool InitializeWithEvenOddLine
(
bool bUseEvenLine, |
Initialize the sample with half it's original height and take only the odd or even line. | MediaIOCoreTextureSampleBase.h | |
bool InitializeWithEvenOddLine
(
bool bUseEvenLine, |
MediaIOCoreTextureSampleBase.h |
InitializeWithEvenOddLine(bool, const void *, uint32, uint32, uint32, uint32, EMediaTextureSampleFormat, FTimespan, const FFrameRate &, const TOptional< FTimecode > &, TSharedPtr< FNativeMediaSourceColorSettings, ESPMode::ThreadSafe >)
Description
Initialize the sample with half it's original height and take only the odd or even line.
| Name | InitializeWithEvenOddLine |
| Type | function |
| Header File | /Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreTextureSampleBase.h |
| Include Path | #include "MediaIOCoreTextureSampleBase.h" |
| Source | /Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreTextureSampleBase.cpp |
bool InitializeWithEvenOddLine
(
bool bUseEvenLine,
const void * InVideoBuffer,
uint32 InBufferSize,
uint32 InStride,
uint32 InWidth,
uint32 InHeight,
EMediaTextureSampleFormat InSampleFormat,
FTimespan InTime,
const FFrameRate & InFrameRate,
const TOptional < FTimecode > & InTimecode,
TSharedPtr < FNativeMediaSourceColorSettings , ESPMode::ThreadSafe > InSourceColorSettings
)
Parameters
| Name | Remarks |
|---|---|
| bUseEvenLine | Should use the Even or the Odd line from the video buffer. |
| InVideoBuffer | The video frame data. |
| InStride | The number of channel of the video buffer. |
| InWidth | The width of the video buffer. |
| InHeight | The height of the video buffer. |
| InSampleFormat | The sample format of the video buffer. |
| InTime | The sample time (in the player's own clock). |
| InTimecode | The sample timecode if available. |
| InSourceColorSettings | Information about the texture color encoding and color space. |
InitializeWithEvenOddLine(bool, const void *, uint32, uint32, uint32, uint32, EMediaTextureSampleFormat, FTimespan, const FFrameRate &, const TOptional< FTimecode > &, const UE::MediaIOCore::FColorFormatArgs &)
| Name | InitializeWithEvenOddLine |
| Type | function |
| Header File | /Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreTextureSampleBase.h |
| Include Path | #include "MediaIOCoreTextureSampleBase.h" |
| Source | /Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreTextureSampleBase.cpp |
bool InitializeWithEvenOddLine
(
bool bUseEvenLine,
const void * InVideoBuffer,
uint32 InBufferSize,
uint32 InStride,
uint32 InWidth,
uint32 InHeight,
EMediaTextureSampleFormat InSampleFormat,
FTimespan InTime,
const FFrameRate & InFrameRate,
const TOptional < FTimecode > & InTimecode,
const UE::MediaIOCore::FColorFormatArgs & InColorFormatArgs
)