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API > API/Plugins > API/Plugins/MassSpawner > API/Plugins/MassSpawner/FMassEntityTemplateBuildContext
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
MassEntityTemplateRegistry.h |
|
|
|
MassEntityTemplateRegistry.h |
|
TypeAdded(TNotNull< const UStruct * >)
| |
|
| Name |
TypeAdded |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Public/MassEntityTemplateRegistry.h |
| Include Path |
#include "MassEntityTemplateRegistry.h" |
void TypeAdded
(
TNotNull< const UStruct * > Type
)
TypeAdded(const UScriptStruct &)
| |
|
| Name |
TypeAdded |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Public/MassEntityTemplateRegistry.h |
| Include Path |
#include "MassEntityTemplateRegistry.h" |
void TypeAdded
(
const UScriptStruct & Type
)