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API > API/Plugins > API/Plugins/MassRepresentation > API/Plugins/MassRepresentation/UMassVisualizationComponent
Description
Applies changes accumulated in SharedData while manually updating the Instance ID mapping. This approach is done in preparation to upcoming Instanced Mesh changes to keep the mapping management more secure (by making mapping private and fully component-owned).
| Name | HandleChangesWithExternalIDTrackingForComponent |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassVisualizationComponent.h |
| Include Path | #include "MassVisualizationComponent.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Private/MassVisualizationComponent.cpp |
void HandleChangesWithExternalIDTrackingForComponent
(
UInstancedSkinnedMeshComponent & InstancedSkinnedMeshComponent,
FMassInstancedSkinnedMeshComponentSharedData & SharedData
)