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Description
Computes whether to keep the actor visible an extra frame across an actor->ISM transition. Combines the cvar kill-switch with the per-archetype params.
| Name | UE::Mass::Representation::ShouldKeepActorExtraFrame |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationProcessor.h |
| Include Path | #include "MassRepresentationProcessor.h" |
namespace UE
{
namespace Mass
{
namespace Representation
{
bool UE::Mass::Representation::ShouldKeepActorExtraFrame
(
const FMassRepresentationParameters & Params
)
}
}
}