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API > API/Plugins > API/Plugins/MassReplication > API/Plugins/MassReplication/TClientBubbleHandlerBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void PostReplicatedAddHelper
(
const TArrayView< int32 > AddedIndices, |
The TEventHandlers template parameters below require the following callable members (functions, lambda, functors): { AddRequirementsForSpawnQuery; CacheFragmentViewsForSpawnQuery; SetSpawnedEntityData; SetModifiedEntityData; GetSpawnQuery -> FMassEntityQuery; } Note: | MassClientBubbleHandler.h | |
void PostReplicatedAddHelper
(
const TArrayView< int32 > AddedIndices, |
MassClientBubbleHandler.h |
PostReplicatedAddHelper(const TArrayView< int32 >, TEventHandlers &)
Description
The TEventHandlers template parameters below require the following callable members (functions, lambda, functors): { AddRequirementsForSpawnQuery; CacheFragmentViewsForSpawnQuery; SetSpawnedEntityData; SetModifiedEntityData; GetSpawnQuery -> FMassEntityQuery; } Note:
- PostReplicatedAddEntitiesHelper doesn't call SetModifiedEntityData
- PostReplicatedChangeHelper only calls SetModifiedEntityData
- it's recommended to supply GetSpawnQuery by deriving from UE::Mass::Replication::TCachedSpawnQuery Called from TClientBubbleHandlerBase derived classes in PostReplicatedAd()
| Name | PostReplicatedAddHelper |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Public/MassClientBubbleHandler.h |
| Include Path | #include "MassClientBubbleHandler.h" |
template<typename TEventHandlers>
void PostReplicatedAddHelper
(
const TArrayView < int32 > AddedIndices,
TEventHandlers & EventHandlers
)
PostReplicatedAddHelper(const TArrayView< int32 >, FAddRequirementsForSpawnQueryFunction, FCacheFragmentViewsForSpawnQueryFunction, FSetSpawnedEntityDataFunction, FSetModifiedEntityDataFunction)
| Name | PostReplicatedAddHelper |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Public/MassClientBubbleHandler.h |
| Include Path | #include "MassClientBubbleHandler.h" |
void PostReplicatedAddHelper
(
const TArrayView < int32 > AddedIndices,
FAddRequirementsForSpawnQueryFunction AddRequirementsForSpawnQuery,
FCacheFragmentViewsForSpawnQueryFunction CacheFragmentViewsForSpawnQuery,
FSetSpawnedEntityDataFunction SetSpawnedEntityData,
FSetModifiedEntityDataFunction SetModifiedEntityData
)