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Zone graph blocking behavior
| Name | UZoneGraphCrowdLaneAnnotations |
| Type | class |
| Header File | /Engine/Plugins/AI/MassCrowd/Source/MassCrowd/Public/ZoneGraphCrowdLaneAnnotations.h |
| Include Path | #include "ZoneGraphCrowdLaneAnnotations.h" |
Syntax
UCLASS (MinimalAPI, ClassGroup=AI, BlueprintType, Meta=(BlueprintSpawnableComponent))
class UZoneGraphCrowdLaneAnnotations : public UZoneGraphAnnotationComponent
Inheritance Hierarchy
- FRenderAssetOwnerStreamingState → UPrimitiveComponent → UDebugDrawComponent → UZoneGraphAnnotationComponent → UZoneGraphCrowdLaneAnnotations
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → USceneComponent → UPrimitiveComponent → UDebugDrawComponent → UZoneGraphAnnotationComponent → UZoneGraphCrowdLaneAnnotations
Implements Interfaces
- IAsyncPhysicsStateProcessor
- IInterface_AssetUserData
- IInterface_AsyncCompilation
- INavRelevantInterface
- IPhysicsBodyInstanceOwner
- IPhysicsBodyInstanceOwnerResolver
- IPhysicsComponent