Navigation
API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor > API/Plugins/MLDeformerFrameworkEditor/UMLDeformerTrainingModel
References
| Module | MLDeformerFrameworkEditor |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerTrainingModel.h |
| Include | #include "MLDeformerTrainingModel.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Private/MLDeformerTrainingModel.cpp |
UFUNCTION (BlueprintPure, Category="Training Data")
TArray < float > GetTrainingInputAnimMaskData
(
FName MaskName
) const
Remarks
Get the per vertex data for a given mask name. The mask name must be one that is present in the array returned by GetTrainingInputAnimMasks.