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API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor > API/Plugins/MLDeformerFrameworkEditor/FMLDeformerEditorModelRegistry
Description
Get the highest priority model index into the map. It is the 'index'-th item in the array that you can iterate by doing something like: for (auto& Item : Map).
| Name | GetHighestPriorityModelIndex |
| Type | function |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerModelRegistry.h |
| Include Path | #include "MLDeformerModelRegistry.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Private/MLDeformerModelRegistry.cpp |
int32 GetHighestPriorityModelIndex() const
The highest priority model index.