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API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor > API/Plugins/MLDeformerFrameworkEditor/FMLDeformerEditorModel
References
| Module | MLDeformerFrameworkEditor |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerEditorModel.h |
| Include | #include "MLDeformerEditorModel.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Private/MLDeformerEditorModel.cpp |
void UpdateStepInterpolationMode()
Remarks
Update whether we force to use step interpolation on the ML Deformed model or not. Step interpolation is needed when we are enabled heatmaps and have a ground truth mesh and are in ground truth heatmap mode. This will modify the AnimInstance's ForceStepInterpolation state on just the ML Deformed model. It can also disable it when needed.