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API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor > API/Plugins/MLDeformerFrameworkEditor/FMLDeformerEditorModel
- FMLDeformerEditorModel::Render()
- FMLDeformerMorphModelEditorModel::Render()
References
| Module | MLDeformerFrameworkEditor |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerEditorModel.h |
| Include | #include "MLDeformerEditorModel.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Private/MLDeformerEditorModel.cpp |
virtual void Render
(
const FSceneView * View,
FViewport * Viewport,
FPrimitiveDrawInterface * PDI
)
Remarks
Render additional (debug) things in the viewport. This will draw the vertex deltas when we are in training mode and aren't playing the training data.
Parameters
| Name | Description |
|---|---|
| View | The scene view object. |
| Viewport | The viewport object. |
| PDI | The draw primitive interface used for drawing things. |