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API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor > API/Plugins/MLDeformerFrameworkEditor/FMLDeformerEditorMode
- IAnimationEditContext::GetCameraTarget()
- FMLDeformerEditorMode::GetCameraTarget()
References
| Module | MLDeformerFrameworkEditor |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerEditorMode.h |
| Include | #include "MLDeformerEditorMode.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Private/MLDeformerEditorMode.cpp |
virtual bool GetCameraTarget
(
FSphere & OutTarget
) const
Remarks
Get a camera target used to focus the viewport on an object when a user presses 'F' (default).