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Description
Set the list of bones that should be included during training. If the list is empty, all bones will be included.
| Name | SetBoneIncludeList |
| Type | function |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerModel.h |
| Include Path | #include "MLDeformerModel.h" |
void SetBoneIncludeList
(
const TArray < FBoneReference > & List
)
Parameters
| Name | Remarks |
|---|---|
| List | The list of bones to include. |