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API > API/Plugins > API/Plugins/LidarPointCloudRuntime > API/Plugins/LidarPointCloudRuntime/ULidarPointCloud
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FinishPhysicsAsyncCook
(
TSharedRef< FLidarPointCloudNotification, ESPMode::ThreadSafe > Notification |
Once async physics cook is done, create needed state | LidarPointCloud.h | |
void FinishPhysicsAsyncCook
(
bool bSuccess, |
LidarPointCloud.h |
FinishPhysicsAsyncCook(TSharedRef< FLidarPointCloudNotification, ESPMode::ThreadSafe >)
Description
Once async physics cook is done, create needed state
| Name | FinishPhysicsAsyncCook |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h |
| Include Path | #include "LidarPointCloud.h" |
void FinishPhysicsAsyncCook
(
TSharedRef< FLidarPointCloudNotification, ESPMode::ThreadSafe > Notification
)
FinishPhysicsAsyncCook(bool, TSharedRef< FLidarPointCloudNotification, ESPMode::ThreadSafe >)
| Name | FinishPhysicsAsyncCook |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h |
| Include Path | #include "LidarPointCloud.h" |
| Source | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Private/LidarPointCloud.cpp |
void FinishPhysicsAsyncCook
(
bool bSuccess,
TSharedRef< FLidarPointCloudNotification, ESPMode::ThreadSafe > Notification
)