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API > API/Plugins > API/Plugins/LevelSnapshots
Can decide whether a given actor can be added to or removed from the world.
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| Name |
IActorSnapshotFilter |
| Type |
class |
| Header File |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Restorability/Interfaces/IActorSnapshotFilter.h |
| Include Path |
#include "Restorability/Interfaces/IActorSnapshotFilter.h" |
Syntax
class IActorSnapshotFilter
Destructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual ~IActorSnapshotFilter()
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|
Restorability/Interfaces/IActorSnapshotFilter.h |
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Structs
Enums
Public
Functions