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API > API/Plugins > API/Plugins/LevelSequenceEditor > API/Plugins/LevelSequenceEditor/ULevelSequenceEditorSubsystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RefreshBindingDetails
(
IDetailsView* DetailsView, |
Refreshes the binding details when the bindings change in the menu. | LevelSequenceEditorSubsystem.h | |
void RefreshBindingDetails
(
TSharedRef< ISequencer > Sequencer, |
LevelSequenceEditorSubsystem.h |
RefreshBindingDetails(IDetailsView *, FGuid)
Description
Refreshes the binding details when the bindings change in the menu.
| Name | RefreshBindingDetails |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/LevelSequenceEditorSubsystem.h |
| Include Path | #include "LevelSequenceEditorSubsystem.h" |
| Source | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorSubsystem.cpp |
void RefreshBindingDetails
(
IDetailsView * DetailsView,
FGuid ObjectBindingID
)
RefreshBindingDetails(TSharedRef< ISequencer >, IDetailsView *, FGuid)
| Name | RefreshBindingDetails |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/LevelSequenceEditorSubsystem.h |
| Include Path | #include "LevelSequenceEditorSubsystem.h" |
| Source | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorSubsystem.cpp |
void RefreshBindingDetails
(
TSharedRef < ISequencer > Sequencer,
IDetailsView * DetailsView,
FGuid ObjectBindingID
)