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API > API/Plugins > API/Plugins/LandscapePatchEditorOnly
| |
|
| Name |
FLandscapePatchEditorOnlyModule |
| Type |
class |
| Header File |
/Engine/Plugins/Editor/LandscapePatch/Source/LandscapePatchEditorOnly/Public/LandscapePatchEditorOnlyModule.h |
| Include Path |
#include "LandscapePatchEditorOnlyModule.h" |
Syntax
class FLandscapePatchEditorOnlyModule : public IModuleInterface
Implements Interfaces
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ClassesToUnregisterOnShutdown |
TArray< FName > |
StaticClass is not safe on shutdown, so we cache the name, and use this to unregister on shut down |
LandscapePatchEditorOnlyModule.h |
|
| VisualizersToUnregisterOnShutdown |
TArray< FName > |
|
LandscapePatchEditorOnlyModule.h |
|
Functions