Navigation
API > API/Plugins > API/Plugins/LandscapePatch > API/Plugins/LandscapePatch/ULandscapeTexturePatch
Description
Sets the height texture's UV transform. Transform is applied relative UVSpace unless struct property bInWorldSpaceScale is true
| Name | SetHeightTextureTransform |
| Type | function |
| Header File | /Engine/Plugins/Editor/LandscapePatch/Source/LandscapePatch/Public/LandscapeTexturePatch.h |
| Include Path | #include "LandscapeTexturePatch.h" |
| Source | /Engine/Plugins/Editor/LandscapePatch/Source/LandscapePatch/Private/LandscapeTexturePatch.cpp |
UFUNCTION (BlueprintCallable, Category=LandscapePatch)
virtual void SetHeightTextureTransform
(
const FLandscapeTexturePatchTextureTransform & InTextureTransform,
bool bAlwaysMarkDirty
)
Parameters
| Name | Remarks |
|---|---|
| InTextureTransform | the height texture's transform |
| bAlwaysMarkDirty | mark the package dirty when transform changes |