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API > API/Plugins > API/Plugins/LandscapePatch > API/Plugins/LandscapePatch/FLandscapeTexturePatchAlphaSetti-
Description
When alpha source mode is InternalTexture/TextureBackedRenderTarget returns the alpha internal texture. Will allocate new internal data if not yet initialized
| Name | GetAlphaInternalTexture |
| Type | function |
| Header File | /Engine/Plugins/Editor/LandscapePatch/Source/LandscapePatch/Public/LandscapeTexturePatch.h |
| Include Path | #include "LandscapeTexturePatch.h" |
| Source | /Engine/Plugins/Editor/LandscapePatch/Source/LandscapePatch/Private/LandscapeTexturePatch.cpp |
UTexture2D * GetAlphaInternalTexture
(
UObject * InOuter,
bool bAlwaysMarkDirty
)