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API > API/Plugins > API/Plugins/LandscapePatch > API/Plugins/LandscapePatch/FLandscapePatchComponentInstance-
Overloads
Name
Remarks
Include Path
Unreal Specifiers
LandscapePatchComponent.h
LandscapePatchComponent.h
These are necessary to prevent deprecation warnings from UE_DEPRECATED(5.7, ...) on some compilers because of auto-generated code. Can be removed after the deprecated members are removed :
LandscapePatchComponent.h
LandscapePatchComponent.h
FLandscapePatchComponentInstanceData()
Name
FLandscapePatchComponentInstanceData
Type
function
Header File
/Engine/Plugins/Editor/LandscapePatch/Source/LandscapePatch/Public/LandscapePatchComponent.h
Include Path
#include "LandscapePatchComponent.h"
FLandscapePatchComponentInstanceData()
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FLandscapePatchComponentInstanceData(const ULandscapePatchComponent *)
Name
FLandscapePatchComponentInstanceData
Type
function
Header File
/Engine/Plugins/Editor/LandscapePatch/Source/LandscapePatch/Public/LandscapePatchComponent.h
Include Path
#include "LandscapePatchComponent.h"
Source
/Engine/Plugins/Editor/LandscapePatch/Source/LandscapePatch/Private/LandscapePatchComponent.cpp
FLandscapePatchComponentInstanceData
(
const ULandscapePatchComponent * SourceComponent
)
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FLandscapePatchComponentInstanceData(const FLandscapePatchComponentInstanceData &)
Description
These are necessary to prevent deprecation warnings from UE_DEPRECATED(5.7, ...) on some compilers because of auto-generated code. Can be removed after the deprecated members are removed :
Name
FLandscapePatchComponentInstanceData
Type
function
Header File
/Engine/Plugins/Editor/LandscapePatch/Source/LandscapePatch/Public/LandscapePatchComponent.h
Include Path
#include "LandscapePatchComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS FLandscapePatchComponentInstanceData
(
const FLandscapePatchComponentInstanceData &
)
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FLandscapePatchComponentInstanceData(FLandscapePatchComponentInstanceData &&)
Name
FLandscapePatchComponentInstanceData
Type
function
Header File
/Engine/Plugins/Editor/LandscapePatch/Source/LandscapePatch/Public/LandscapePatchComponent.h
Include Path
#include "LandscapePatchComponent.h"
FLandscapePatchComponentInstanceData
(
FLandscapePatchComponentInstanceData &&
)
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