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API > API/Plugins > API/Plugins/InterchangePipelines
| Name | UInterchangeGenericCommonSkeletalMeshesAndAnimationsProperties |
| Type | class |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Pipelines/Public/InterchangeGenericAssetsPipelineSharedSettings.h |
| Include Path | #include "InterchangeGenericAssetsPipelineSharedSettings.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, HideDropDown)
class UInterchangeGenericCommonSkeletalMeshesAndAnimationsProperties : public UInterchangePipelineBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterchangePipelineBase → UInterchangeGenericCommonSkeletalMeshesAndAnimationsProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAddCurveMetadataToSkeleton | bool | Determines whether to automatically add curve metadata to a skeleton. | InterchangeGenericAssetsPipelineSharedSettings.h |
|
| bImportOnlyAnimations | bool | If enabled, only animations are imported from the source. You must also set a valid skeleton. | InterchangeGenericAssetsPipelineSharedSettings.h |
|
| bTryAutoSelectSkeleton | bool | If enabled, the pipeline will try to find a skeleton asset at the import location if available and set the skeleton property to use that asset. | InterchangeGenericAssetsPipelineSharedSettings.h |
|
| bUseT0AsRefPose | bool | If enabled, skinned meshes will be rebind using the joints transform pose at frame 0 instead of being import with the bind pose. | InterchangeGenericAssetsPipelineSharedSettings.h |
|
| Skeleton | TSoftObjectPtr< USkeleton > | Skeleton to use for imported asset. | InterchangeGenericAssetsPipelineSharedSettings.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UInterchangeSkeletonFactoryNode * CreateSkeletonFactoryNode
(
UInterchangeBaseNodeContainer* BaseNodeContainer, |
Create a UInterchangeSkeletonFactoryNode | InterchangeGenericAssetsPipelineSharedSettings.h | |
bool IsSkeletonValid() |
InterchangeGenericAssetsPipelineSharedSettings.h |
Public Virtual
Overridden from UInterchangePipelineBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsPropertyChangeNeedRefresh
(
const FPropertyChangedEvent& PropertyChangedEvent |
InterchangeGenericAssetsPipelineSharedSettings.h | ||
| InterchangeGenericAssetsPipelineSharedSettings.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
InterchangeGenericAssetsPipelineSharedSettings.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| InterchangeGenericAssetsPipelineSharedSettings.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bConvertStaticsWithMorphTargetsToSkeletals_DEPRECATED | bool | InterchangeGenericAssetsPipelineSharedSettings.h |
|
|
| bImportMeshesInBoneHierarchy_DEPRECATED | bool | InterchangeGenericAssetsPipelineSharedSettings.h |
|