| DisplayColorMaterialReplacement |
FSoftObjectPath |
|
InterchangeOpenUSDChaosClothAssetPipeline.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Cloth Assets"
- Meta=(AllowedClasses="/Script/Engine.MaterialInterface")
|
| PipelineDisplayName |
FString |
The name of the pipeline that will be displayed in the import dialog. |
InterchangeOpenUSDChaosClothAssetPipeline.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Cloth Assets"
- Meta=(StandAlonePipelineProperty="True", PipelineInternalEditionData="True")
|
| PreviewSurfaceMaterialReplacement |
FSoftObjectPath |
|
InterchangeOpenUSDChaosClothAssetPipeline.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Cloth Assets"
- Meta=(AllowedClasses="/Script/Engine.MaterialInterface")
|
| PreviewSurfaceTranslucentMaterialReplacement |
FSoftObjectPath |
Note that by default we're not using translucent materials here as they don't work well for cloth at the moment |
InterchangeOpenUSDChaosClothAssetPipeline.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Cloth Assets"
- Meta=(AllowedClasses="/Script/Engine.MaterialInterface")
|
| PreviewSurfaceTranslucentTwoSidedMaterialReplacement |
FSoftObjectPath |
Note that by default we're not using translucent materials here as they don't work well for cloth at the moment |
InterchangeOpenUSDChaosClothAssetPipeline.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Cloth Assets"
- Meta=(AllowedClasses="/Script/Engine.MaterialInterface")
|
| PreviewSurfaceTwoSidedMaterialReplacement |
FSoftObjectPath |
|
InterchangeOpenUSDChaosClothAssetPipeline.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Cloth Assets"
- Meta=(AllowedClasses="/Script/Engine.MaterialInterface")
|