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API > API/Plugins > API/Plugins/InterchangeNodes > API/Plugins/InterchangeNodes/UInterchangeSceneNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool SetCustomLocalTransform
(
const UInterchangeBaseNodeContainer* BaseNodeContainer, |
Set the default scene node local transform. | InterchangeSceneNode.h |
|
bool SetCustomLocalTransform
(
const UInterchangeBaseNodeContainer* BaseNodeContainer, |
InterchangeSceneNode.h |
SetCustomLocalTransform(const UInterchangeBaseNodeContainer *, const FTransform &)
Description
Set the default scene node local transform. The default transform is the local transform of the node (no bind pose, no time evaluation).
| Name | SetCustomLocalTransform |
| Type | function |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeSceneNode.h |
| Include Path | #include "InterchangeSceneNode.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Private/InterchangeSceneNode.cpp |
UFUNCTION (BlueprintCallable, Category="Interchange | Node | Scene")
bool SetCustomLocalTransform
(
const UInterchangeBaseNodeContainer * BaseNodeContainer,
const FTransform & AttributeValue
)
SetCustomLocalTransform(const UInterchangeBaseNodeContainer *, const FTransform &, bool)
| Name | SetCustomLocalTransform |
| Type | function |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeSceneNode.h |
| Include Path | #include "InterchangeSceneNode.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Private/InterchangeSceneNode.cpp |
bool SetCustomLocalTransform
(
const UInterchangeBaseNodeContainer * BaseNodeContainer,
const FTransform & AttributeValue,
bool bResetCache
)