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API > API/Plugins > API/Plugins/InterchangeNodes > API/Plugins/InterchangeNodes/UInterchangeJointNode
Description
Sets if Joint has invalid Bind Pose. Automatic T0 usage will be configured in case if the Skeleton contains at least 1 Joint with invalid BindPose.
| Name | SetHasInvalidBindPose |
| Type | function |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeJointNode.h |
| Include Path | #include "InterchangeJointNode.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Private/InterchangeJointNode.cpp |
UFUNCTION (BlueprintCallable, Category="Interchange | Node | Joint")
bool SetHasInvalidBindPose
(
const bool & bHasInvalidBindPose
)