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API > API/Plugins > API/Plugins/InterchangeImport > API/Plugins/InterchangeImport/Mesh > API/Plugins/InterchangeImport/Mesh/UInterchangeStaticMeshFactory
- UInterchangeFactoryBase::EndImportAsset_GameThread()
- UInterchangeStaticMeshFactory::EndImportAsset_GameThread()
References
| Module | InterchangeImport |
| Header | /Engine/Plugins/Interchange/Runtime/Source/Import/Public/Mesh/InterchangeStaticMeshFactory.h |
| Include | #include "Mesh/InterchangeStaticMeshFactory.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/Import/Private/Mesh/InterchangeStaticMeshFactory.cpp |
virtual FImportAssetResult EndImportAsset_GameThread
(
const FImportAssetObjectParams & Arguments
)
Remarks
Override this function to end import/reimport on the game thread. Helpful if you need to display UI (for example, reimport material conflict resolution) or if you need to do anything not thread-safe to complete the import/reimport.