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API > API/Plugins > API/Plugins/IKRigEditor > API/Plugins/IKRigEditor/RetargetEditor > API/Plugins/IKRigEditor/RetargetEditor/FIKRetargetEditorController
References
| Module | IKRigEditor |
| Header | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/IKRetargetEditorController.h |
| Include | #include "RetargetEditor/IKRetargetEditorController.h" |
| Source | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetEditorController.cpp |
static void GetGlobalRetargetPoseOfImmediateChildren
&40;
const FRetargetSkeleton & RetargetSkeleton,
const int32 & BoneIndex,
const float & Scale,
const FVector & Offset,
TArray< int32 > & OutChildrenIndices,
TArray< FVector > & OutChildrenPositions
&41;
Remarks
Get world space positions of all immediate children of bone (with component scale / offset applied)