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API > API/Plugins > API/Plugins/IKRigDeveloper
| |
|
| Name |
UAnimGraphNode_RetargetPoseFromMesh |
| Type |
class |
| Header File |
/Engine/Plugins/Animation/IKRig/Source/IKRigDeveloper/Public/AnimGraphNode_RetargetPoseFromMesh.h |
| Include Path |
#include "AnimGraphNode_RetargetPoseFromMesh.h" |
Syntax
UCLASS (MinimalAPI)
class UAnimGraphNode_RetargetPoseFromMesh : public UAnimGraphNode_CustomProperty
Inheritance Hierarchy
Implements Interfaces
Constants
| Name |
Type |
Remarks |
Include Path |
| AnimModeName |
const FName |
|
AnimGraphNode_RetargetPoseFromMesh.h |
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ExposedVariableNames |
TSet< FName > |
Set of variable names from the asset that should be exposed as input pins. |
AnimGraphNode_RetargetPoseFromMesh.h |
|
| Node |
FAnimNode_RetargetPoseFromMesh |
|
AnimGraphNode_RetargetPoseFromMesh.h |
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- Category=Settings
|
Functions