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API > API/Plugins > API/Plugins/IKRig > API/Plugins/IKRig/FIKRetargetProcessor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Initialize
(
const FRetargetInitParameters& Params |
Initialize the retargeter to enable running it. | Retargeter/IKRetargetProcessor.h | |
void Initialize
(
const USkeletalMesh* SourceSkeleton, |
BEGIN DEPRECATED API | Retargeter/IKRetargetProcessor.h |
Initialize(const FRetargetInitParameters &)
Description
Initialize the retargeter to enable running it.
| Name | Initialize |
| Type | function |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Retargeter/IKRetargetProcessor.h |
| Include Path | #include "Retargeter/IKRetargetProcessor.h" |
| Source | /Engine/Plugins/Animation/IKRig/Source/IKRig/Private/Retargeter/IKRetargetProcessor.cpp |
void Initialize
(
const FRetargetInitParameters & Params
)
Parameters
| Name | Remarks |
|---|---|
| Params | The initialization settings and source/target skeletons. |
Initialize(const USkeletalMesh , const USkeletalMesh , const UIKRetargeter *, const FRetargetProfile &, const bool)
Description
BEGIN DEPRECATED API
| Name | Initialize |
| Type | function |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Retargeter/IKRetargetProcessor.h |
| Include Path | #include "Retargeter/IKRetargetProcessor.h" |
| Source | /Engine/Plugins/Animation/IKRig/Source/IKRig/Private/Retargeter/IKRetargetProcessor.cpp |
void Initialize
(
const USkeletalMesh * SourceSkeleton,
const USkeletalMesh * TargetSkeleton,
const UIKRetargeter * InRetargeterAsset,
const FRetargetProfile & InCustomProfile,
const bool bSuppressWarnings
)