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Blueprint function library for creating and managing music sources and clocks.
These factory functions handle creation, connection, and subsystem registration in one call. The source type is determined by the settings struct — new source types can be added by game plugins without modifying this library.
| Name | UMusicSourceBlueprintLibrary |
| Type | class |
| Header File | /Engine/Plugins/Runtime/Harmonix/Source/HarmonixMetasound/Public/HarmonixMetasound/MusicSource/MusicSourceBlueprintLibrary.h |
| Include Path | #include "HarmonixMetasound/MusicSource/MusicSourceBlueprintLibrary.h" |
Syntax
UCLASS (MinimalAPI)
class UMusicSourceBlueprintLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UMusicSourceBlueprintLibrary
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Meta | Create a music source from settings. | HarmonixMetasound/MusicSource/MusicSourceBlueprintLibrary.h |