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API > API/Plugins > API/Plugins/HarmonixDsp > API/Plugins/HarmonixDsp/IStretcherAndPitchShifter
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetSampleSourceReset
(
const TSharedRef< const FSoundWaveData > InSoundWaveData, |
HarmonixDsp/StretcherAndPitchShifter.h | ||
void SetSampleSourceReset
(
TSharedPtr< FSoundWaveProxy > InSoundWave, |
HarmonixDsp/StretcherAndPitchShifter.h |
SetSampleSourceReset(const TSharedRef< const FSoundWaveData >, TSharedPtr< IAudioDataRenderer, ESPMode::ThreadSafe >, const FTimeStretchConfig *)
| Name | SetSampleSourceReset |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Harmonix/Source/HarmonixDsp/Public/HarmonixDsp/StretcherAndPitchShifter.h |
| Include Path | #include "HarmonixDsp/StretcherAndPitchShifter.h" |
void SetSampleSourceReset
(
const TSharedRef < const FSoundWaveData > InSoundWaveData,
TSharedPtr < IAudioDataRenderer , ESPMode::ThreadSafe > InAudioRenderer,
const FTimeStretchConfig * ShifterSettings
)
SetSampleSourceReset(TSharedPtr< FSoundWaveProxy >, TSharedPtr< IAudioDataRenderer, ESPMode::ThreadSafe >, const FTimeStretchConfig *)
| Name | SetSampleSourceReset |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Harmonix/Source/HarmonixDsp/Public/HarmonixDsp/StretcherAndPitchShifter.h |
| Include Path | #include "HarmonixDsp/StretcherAndPitchShifter.h" |
void SetSampleSourceReset
(
TSharedPtr < FSoundWaveProxy > InSoundWave,
TSharedPtr < IAudioDataRenderer , ESPMode::ThreadSafe > InAudioRenderer,
const FTimeStretchConfig * ShifterSettings
)